Interview

Replaced

Replaced interview: “We have several stories we want to tell”

"This story was written long before the AI boom, but the main idea remained the same".

Wax Heads interview: “We focus on the magic of music”

"Music and art are magic and if we can make people go away with that, that would be pretty damn cool."

Denshattack
Docked
ShipShaper

Tomas Sala ShipShaper interview: “true ownership to take the output and do what they want”

"There's a future here for indie devs and indie games that's different to the AAA or big viral successes"

Crushed in Time

Crushed in Time interview: “Pull, aim, and release”

"How would Nintendo’s teams approach the point-and-click genre from a gameplay perspective?"

Mewgenics
The Department interview
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