“It made me realise my true calling as an Interior Designer”
Appearance, inspirations, announcing a release date this far out, and much more.
"We’re feeling very lucky!"
"Some kids got close to peeing their pants laughing."
Where does this all fit into the overall story?
What's it like to have three trailers at SGF?
"We are not a “soulslike” title, but neither are we an arcade game."
Future plans, frictionless fun, and making adverts.