Space Goblin Studio has unveiled a new teaser trailer today for Astrobotanica, showcasing progress made following community feedback during Steam Next Fest.
Astrobotanica is a “curiosity-led survival game” built around exploration and scientific experimentation. Set 300,000 years ago on prehistoric Earth, the game casts players as an alien botanist stranded during a mission to save their home planet. Surrounded by unknown plants, wild animals, primal humans, and an oxygen-rich atmosphere they can’t breathe, players must adapt quickly to survive – not through brute force, but through alien botany, experimentation, and discovery. Once establishing a home base with a blooming garden, players will set off to explore the surroundings, where ancient puzzles await alongside the mysteries of prehistoric Earth. Discovery, experimentation and scientific problem-solving lead the way in Astrobotanica, offering a relaxed and welcoming approach to the survival genre.
Launching February 16 in Steam Early Access, Astrobotanica has been designed from the ground up as a playable playground, encompassing core systems from day one, including botany and crafting, exploration and puzzle-solving, farming and base-building, and healing and helping primal humans. Throughout Early Access, Space Goblin Studio plans to expand the world, introduce new systems and mechanics, and develop its evolving storyline through ongoing updates, shaped in collaboration with the community.
Recent improvements driven by community feedback include a fully reworked inventory system, upgraded level art, and enhanced performance optimisations designed to support a wide range of hardware.
Astrobotanica arrives on Steam Early Access on February 16.