Wargaming has announced the next chapter in the “Foundations” series for World of Tanks: Heat, showing the roles for players to take into the battlefield.
In Heat the three roles are:
- DEFENDER – anchors the frontline, absorbing damage and advancing with heavy firepower.
- ASSAULT – embodies speed and aggression, striking fast and repositioning before enemies can react.
- MARKSMAN – controls the battlefield from a distance, eliminating targets with calculated precision.
Wargaming says: “Each Agent commands up to two specialised tanks, each with its own special abilities. For instance, Hound’s AMX Tank can launch drones to identify targets and set them up for a homing missile strike. His alternate tank, the Leo, can project a decoy to fool the enemy and catch them off guard.
When the battle reaches its breaking point, Agents unleash their most devastating tool: Ultimate Abilities that can instantly take control of the match.”
There are ultimates as well, which are there to change the flow of the fight, as follows:
- CONTRACTED STRIKES – Kent saturates the battlefield with a crushing “Hydra” rocket onslaught simultaneously hitting all enemies in his range.
- HUNTING TIME – Hound enters peak predator mode, chaining guided-missile eliminations to activate an instant cooldown.
- CREEPING BARRAGE – Chopper coordinates successive artillery blasts that pound large, targeted zones with devastating missile attacks.
World of Tanks: HEAT is a free-to-play PvP vehicle shooter with powerful abilities and explosive team combat. Pilot customizable tanks and unleash Agent skills in online battles, where tactical warfare meets FPS-style intensity.
World of Tanks: Heat is coming “soon” to PC via Steam.