CampFire Studio and publisher Qooland Games has confirmed Soulmask, the survival sandbox game, will be getting DLC on June 5th.
The DLC will add new masks, new zones to explore, and some “ornate bronze furnishings that allow players to shape their interpretations of a long-lost ritual civilisation”, says the team. CampFire Studio adds: “Inspired by ancient Sanxingdui Chinese civilisation, the new DLC marks a turning point in Soulmask’s journey. What began in the primal chaos of rainforest survival pushes into uncharted territory, fusing ancient mythical symbolism with sandbox survival exploration systems.”
Here’s some of the key features that the Golden Mask DLC includes:
- Divine Sight – Detect threats and terrain changes from a distance
- Heaven’s Watch – Analyse enemy stats, specialities, and potential
- Sunbird Blessing – Receive passive buffs that enhance movement and perception
- The Sunken Altar – Deep in the ocean lies a lost branch of Eastern civilisation. A new submerged zone welcomes exploration, featuring shipwreck ruins, ritual relics, and ceremonial architecture wrapped in mythological symbolism.
- The Golden Legend Set – A new line of Bronze Age–themed furniture, mask displays, and ornamental props that let players transform their homesteads into stylised ancestral sanctuaries.
The team adds: “Coinciding with the DLC, Soulmask is rolling out core gameplay upgrades to the base game, focused on advancing automation in construction and logistics:
- Building Planning Mode – Players can now record any custom-built structure plans. Tribesmen will automatically collect resources and rebuild them in other locations, dramatically improving the speed and efficiency of base expansion.
- Automated Logistics System– Powered ziplines can be set up between homesteads and resource points, creating a flexible transport network for streamlined material delivery across the map.
These features allow for faster, more organised tribe management and base development, especially for players aiming to build on a larger scale.”
Producer Zima has described his long-term vision for Soulmask as “the intelligent multi-civilisation survival sandbox,” where automation and cultural diversity form the foundation of a dynamic, player-driven experience.
Soulmask will exit Early Access with its 1.0 release later this year, alongside a new Egypt-themed DLC. These milestones will continue to broaden the game’s cultural inspirations and deepen its automation systems, offering players new ways to build, govern, and survive across richly imagined ancient worlds.