Civilization VII update released alongside roadmap

AI, UI, and more have all been updated.
Civilization VII

Firaxis and 2K have announced that Civilization VII update 1.1.0 has been released, improving things across lots of aspects of the game.

The publisher explains that: “The next update for Civilization VII, Update 1.1.0, is coming on March 4, 2025, and will be deployed across PC & console. Cross-play between PC and consoles will be re-enabled with the deployment of this update”, adding: “Update 1.1.0 includes a number of updates based on community suggestions and feedback. A full list of update notes will be shared on release”.

Here’s the list of major notable updates:

  • New Natural Wonder to discover: Bermuda Triangle (free to all players)
  • Additional UI adjustments, polish, and addressing of reported issues
  • Significant changes to the Modern Age’s Cultural Legacy Path and Victory; AI leaders will also be better at completing a Cultural Victory (so expect fewer Explorer Unit stacks!)
  • Now able to convert Holy Cities in the Exploration Age. Note that when players create their own Missionary Units, they will always follow the player’s chosen Religion
  • Naval Units will be able to disperse Coastal Independent Powers
  • Balance pass on several Mementos
  • Refinements to the Army Unpacking action
  • Addressing reported issues with multiplayer and adding friends with a 2K Account
  • For console players: all prior updates from Update 1.0.1 Patches 1, 2, and 3 will be implemented, in addition to the items noted above

Firaxis says: “Also going live with Update 1.1.0 is the first half of the paid Crossroads of the World Collection, which is included in both the Deluxe Edition and Founders Edition of Civilization VII. Players who own either of those editions, or have purchased the Crossroads of the World Collection separately, will receive this content automatically with Update 1.1.0.”

Civilization VII roadmap

Crossroads of the World Collection – Part 1: The first half of the paid Crossroads of the World Collection includes the new leader Ada Lovelace, the new civs Great Britain (Modern Age) and Carthage (Antiquity Age), and the Natural Wonder Pack including four new Natural Wonders: Machapuchare, Mount Fuji, Vihren, and Vinicunca.

The next update after today will be on March 25th (Update 1.1.1) and will add:

  • Additional UI improvements and refinements; specifics will be shared later with the Update 1.1.1 Notes. Note: Ongoing improvements to the User Interface continues to be a top priority for the development team. The updates being introduced on March 25 are just one part of a much larger plan that aims to improve the UI over the next several months.
    Scouting and Settling improvements for AI, including less aggressive “forward” settling by AI
  • Adding Quick Move functionality
  • Adding the ability to customize the names of Commanders and Cities
  • Renaming the existing maps to be “Start Position: Balanced,” which will be the default Start Position setting for multiplayer games
  • Adding a new Start Position of “Standard,” where the landforms on maps are less predictable, closer to how map generation works in Civ VI
  • Adding an optional Restart button that rerolls the player’s map generation now that these less predictable start positions are possible
  • New Natural Wonder: Mount Everest (free to all players)

The team has more planned beyond March, too, such as:

  • Ongoing UI improvements
  • Adding a “One More Turn” button that will let you continue playing past the end of the Modern Age
  • Implementing Auto-Explore
  • New map sizes (all platforms except Nintendo Switch)
  • New Resource types and adjustments to map resource allocation
  • Teams support in multiplayer
  • Hot Seat local multiplayer
  • Research Queuing
  • Mod tools and Steam Workshop support
  • Additional game setup customization options
  • And more!

Civilization VII is out now for PC, Xbox Series S|X, PlayStation 5, and Nintendo Switch.

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