Ready or Not surpasses 1 million console sales in 4 days

(3.6 days, to be precise)
Ready or Not

Void Interactive has announced that, as of Saturday 19 July, Ready or Not has sold over 1 million copies on console since its release on 15 July.

Julio Rodriguez, CEO of Voice Interactive commented: 

When we launched Ready or Not on PC, it took about 36 days to reach 1 million units sold. On console, it took about 3.6 days. I’m incredibly proud of the team and what we’ve accomplished together. It’s a huge moment — and one we don’t take for granted.

Game reviews are holding strong as we head into our first weekend, and the team is already hard at work ironing out issues and continuously improving the experience. To our players, partners, and everyone who believed in the project — thank you.”

Stirling Rank, Creative Director and Void Interactive COO:

The response from console players has completely blown us away. Going from the days of excitement from our Early Access trailer blowing up on PC to seeing the community grow globally so much across platforms  is humbling, but  testament to the incredible dedication of the entire VOID Interactive team to make this vision a reality for Ready or Not.

Mick scored our Ready or Not review an 8/10, saying that he had fun with the game but it’s designed more for a team of players rather than soloists, and if you engage in teamwork and quick thinking then there’s a lot to enjoy.

Ready or Not is available now on Xbox, PS5 and PC.

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