CinderCat Games has announced that its “first-person booter” Glum is now available on PC via early access, and will include “arena mode”.
The developer says that: “Over time this mode will evolve into having different arenas, more waves, more enemies and wacky traps and hazards. But be warned, healing is limited and it’ll be a significant challenge to complete compared to story mode. If you have what it takes, you will receive a new boot cosmetic as a prize (befitting your efforts – something big, hard and beautiful).”
Here’s the key info and bullet points from the latest press release:
- Kick first, ask questions never: Use well-timed kicks and quick movements to launch enemies into walls, traps, and each other in chaotic physics-based combat. Need more firepower? Charge up your boot to cast spells and punt those enemies straight to boot camp. To Glum – everything’s a weapon if you just kick it hard enough.
- Journey into the wacky realm of Damoros: Follow the trail of your kidnapped boss through a world where rival overlords rule with ridiculousness, chaos is just another Tuesday, and one man’s catastrophe is another man’s comedy.
- Embrace whimsical violence: Combine kicks, spells, and environmental chaos for ever more creative destruction. As Glum, you’ll unlock new magical powers for your boot, proving that even the least qualified anti-hero of Damoros can kick his way to notoriety in this darkly comedic misadventure.
Welcome to the glorious disaster that is GLUM, where players take control of a grumpy, misfit goblin with a magical boot and a serious chip on his shoulder. After years of being stuck on broom duty, Glum is suddenly expected to save the day, and our (deeply) reluctant hero has to set out on a quest to rescue his kidnapped boss in a journey of magical ass-kickery and whimsical violence.
This anarchic “Boot ‘em Up” lets you become the menace you were always meant to be, as you literally kick your way through a crude and chaotic world. Enemies? Kick ‘em. Obstacles? Boot ‘em. Anything else in your path? Well, if it looks kickable, it probably is.
You can plan out your attacks (or just wildly kick everything that moves, we’re not the boss of you), rack up points for obscure combos, oh, and figure out where your overlord is while you’re at it (no biggie). Each new level will give you the opportunity to acquire new abilities, offering all-new ways to teach your foes to love the taste of boot.
GLUM is out now on PC via early access.